2 Primitives
Rust provides access to a wide variety of primitives. A sample includes:
- signed integers:
i8,i16,i32,i64andisize(pointer size) - unsigned integers:
u8,u16,u32,u64andusize(pointer size) - floating point:
f32,f64 charUnicode scalar values like'a','α'and'∞'(4 bytes each)booleithertrueorfalse- and the unit type
(), whose only value is also() - arrays like
[1, 2, 3] - tuples like
(1, true)
Variables can always be type annotated. Numbers may additionally be
annotated via a suffix or by default. Integers default to i32 and
floats to f64.
fn main() {
// Variables can be type annotated.
let logical: bool = true;
let a_float: f64 = 1.0; // Regular annotation
let an_integer = 5i32; // Suffix annotation
// Or a default will be used.
let default_float = 3.0; // `f64`
let default_integer = 7; // `i32`
let mut mutable = 12; // Mutable `i32`.
// Error! The type of a variable can't be changed
mutable = true;
}